The complete Guild Wars timeline
Every era and event on one scroll. Filter by region, character, theme or connection, follow the threads between moments, or open any one for its deeply-sourced deep dive.
Earliest recorded risings of the Elder Dragons, culminating around 10,000 BE in the extinction of the giganticus lupicus Great Giants during the dragons' last awakening.
~20,000 BE
~10,000 BE
A jotun legend of an age after the last dragonrise, when the giant races — the jotun, the norn, and other giants — ruled Tyria wielding magic the likes of which will never be seen again. By the jotun telling it ended when the Six Gods stripped that magic away, though scholars credit the giants' own civil wars; either way it is an unconfirmed legend, not a dated era.
~10,000 BE
Mythic — the Age of Giants
The long age denoted by the Wizard's Court after the Elder Dragons slept: the five elder races ally against the dragons, the Seers forge the Shadowstone and the first Bloodstone, the mursaat slip into the Mists, and the centuries-long Seer–mursaat war nearly wipes out the Seers. Exact dates and order are unknown.
—
Age of Beasts (centuries; dates unknown)
~1769 BE
~1680 BE
Humanity arrives and builds its first civilizations before the gods depart: the earliest known human settlement rises in Cantha (~786 BE), Kaineng Tah unites the Empire of the Dragon (510 BE, the start of the Canthan calendar), the Primeval Kings rule Elona from Fahranur (200 BE, the start of Dynastic Reckoning), and King Doric is crowned in Ascalon (100 BE).
~786 BE
510 BE (0 CC)
462 BE
~205 BE
200 BE (0 DR)
100 BE
~48 BE
Games, expansions & books set here
Abaddon floods Tyria with magic and wars on the gods; the Five Gods seal magic in the Bloodstones, cast down Abaddon into the Realm of Torment (forming the Crystal Desert), and depart in the Exodus that anchors the Mouvelian calendar.
1 BE
0 AE
The post-Exodus age of human nations: Orr's independence, the first two Guild Wars over the scattered Bloodstones, the Scarab Plague and fall of Elona's Primeval Kings, Lord Odran's portals to the Mists, the Jade Wind, and Palawa Joko's first defeat at Jahai.
1 AE
2 AE
29 AE
~100 AE
174 AE
221 AE
272 AE
300 AE
358 AE
452 AE
456 AE
583 AE
604 AE
635 AE
712 AE
851 AE
860 AE
862 AE
868 AE
872 AE
880 AE
The chronicled era of the Wizard's Court remembered for Eparch's incursions, whose last push during this century devastated the Astral Ward. The wiki never states its precise boundaries, which are inferred from the adjacent Century of Prophecy (1000–1100 AE).
900 AE
902 AE
940 AE
~972 AE
982 AE
The turbulent decade of the original Guild Wars campaigns: the Searing shatters Ascalon, Orr is drowned in the Cataclysm, and the threats of Tyria, Cantha, and Elona come to a head within a few short years.
1013 AE
1058 AE
~1067 AE
1070 AE
1071 AE
1072 AE
1075 AE
1078 AE
1079 AE
Games, expansions & books set here
The years between the games: the Foefire ends Ascalon (1090), Primordus fully awakens (1120), Jormag freezes the north and drives the norn exodus (1165), Zhaitan lifts drowned Orr in the Rising of Orr (1219), the sylvari are born (1302), and Destiny's Edge is forged (1319).
1080 AE
1088 AE
1090 AE
1093 AE
1105 AE
1112 AE
1116 AE
1120 AE
1125 AE
1127 AE
1128 AE
1135 AE
1165 AE
1169 AE
1173 AE
1175 AE
1180 AE
1219 AE
1220 AE
1230 AE
1302 AE
1304 AE
1310 AE
1316 AE
1319 AE
Games, expansions & books set here
Kralkatorrik awakens and breaks Destiny's Edge (1320); the Pact forms under Trahearne and the Commander (1325) and defeats the undead Elder Dragon Zhaitan, ending the Rising of Orr (1326) — the core Guild Wars 2 personal story.
1320 AE
1321 AE
1323 AE (1833 CC)
1324 AE
1325 AE
1326 AE
Games, expansions & books set here
Living World Season 1: Scarlet Briar's alliances — Aetherblades, Toxic and Molten — and her Clockwork invasions ravage Tyria, climaxing in the Battle for Lion's Arch where she is killed.
1326 AE
1327 AE
Games, expansions & books set here
Mordremoth wakes beneath Lion's Arch and destroys the Pact fleet over the Maguuma jungle; across Season 2, Heart of Thorns, and Season 3 the Jungle Dragon is slain, Aurene is born, and the White Mantle's resurgence is crushed.
1327 AE
1328 AE
1329 AE
Games, expansions & books set here
Balthazar's hunt for the Elder Dragons ends in his defeat in the Crystal Desert; Palawa Joko is destroyed (1331), and Kralkatorrik is slain in the Mists as Aurene ascends as the Elder Dragon of Crystal and Light (1332).
1330 AE
1331 AE
1332 AE
Games, expansions & books set here
Bangar Ruinbringer's All-Legion Rally splits the charr into civil war over the Elder Dragon Jormag; the war ends, Jormag and Primordus reawaken, and the dragons of Ice and Fire destroy each other at the Dragonstorm (1334).
1332 AE
1333 AE
1334 AE
Games, expansions & books set here
Cantha reopens its borders after centuries of isolation; the eldest Elder Dragon, Soo-Won, is corrupted and slain, ending the Elder Dragon cycle, and with her death the Age of Aurene begins.
1335 AE
Games, expansions & books set here
The Kryptis of Nayos breach Tyria as the Wizard's Tower and Amnytas are revealed; the wizard Mabon falls holding the wards, and Peitha overthrows the Midnight King Eparch and takes his place as Nayos's Midnight King.
1336 AE
Games, expansions & books set here
The Tyrian Alliance turns toward the Janthir Wilds, where the ancient titans resurface from the Foundry of Failed Creations and are defeated at Mount Balrior.
1337 AE
1338 AE
Games, expansions & books set here
The Inquest, led by Director Vloxx, sends an expedition to the lost island of Castora in search of Ancora, and the Tyrian Alliance follows — the present day of Guild Wars 2 lore.
1338 AE




































